Bandwidth Loading Balance Thursday, October 2, 2003 - 9:47 AM [Filed by Herok]
The official Atriarch site was updated this morning with technical information every internet gamer needs to know...how bandwidth affects gameplay.
Here is a snippet
on bandwidth load balancing: When you only have a few internal people testing a game, bandwidth is not really an issue. Every player can take up almost as much of the pipeline as they can handle, because there is plenty to go around. However, as more and more players are added to the mix, bandwidth allocation needs special attention. It is not feasible for a company to match every single player bit for bit, particularly during times of large patch downloads and updates.
Bunny Bounces Back Wednesday, October 1, 2003 - 6:12 AM [Filed by Herok]
What can be done to attract more women to the genre and have you designed or changed your game in any way to attract more female players? Partial reply from Serafina: '"Female" is just too diverse of a category to design for. Instead, I would focus the design of a game on different types of play styles rather than gender. I believe the difference in drawing female players to the genre is in how the game is marketed to females, not that the game is "designed for females". When a female player gets to a game, then it will a matter of how well her playstyle is supported that will keep her in the game. She will stay for the same reason a male player would stay... is it fun?'
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