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Atriarch Community Profiles:SpenserIntroduction 1) Who are you? 2) How long have you followed the development of Atriarch? 3) What game(s) did you play before finding out about Atriarch? Gaming Aspects
1) What gaming design aspect are you glad is included in the game? (1) The combination of an RPG with a higher-level strategic game. This may be the best answer to the MMORPG conundrum, "How do we give the players interesting things to do?" Real people pursuing real goals produce real storylines.
(2) The rich set of skills and "things to do" available to players. Lots of players are turned off by the near-total focus on combat in existing games. Hopefully AT will be compelling to all those folks, and even those who prefer combat should benefit from more diverse and complex communities.
(3) A realistic and immersive skill system, especially with regards to combat. No visible numbers, no ubercharacters that can slay hundreds of newbies.
(4) Persistence. I want my characters to improve and accomplish tasks while I'm offline, especially since I won't be playing 50 hours a week. I'm also looking forward to the challenges of offline scripting, but that's just an occupational hazard of my career...
2) What would you like included in/removed from the game? My other suggestions have been on the forums. I don't like unrestricted global telepathy or instant correct identification of other characters. I do like separate racial languages, awesome support for player-made maps, and unique items whose benefits are more complex than simple combat modifiers. I'd still prefer a single character slot but I've reconciled myself to doing interesting and useful things with those other slots :-)
3) How much/what innovation do you think Atriarch brings to the industry? Atriarch Community
1) What factors build/destroy the Atriarch community? 2) How can the schism between longtime and new followers of the game be breached? 3) Should visibility in the community curry special favour in the (pre-)game? Note that it's contribution, not visibility, that should matter. WF needs to decide which players will contribute most to their early testing. Early participation in the community is one important way to gauge this.
Discussions
1) Where can people find your threads (site/url)? 2) What thread was your favourite to start or see thrive (site/url)? 3) What do you think should be discussed more amongst the communities? All original artwork and content copyright 2000 - 2008, Atriarch Watcher, do not reproduce without express written permission, or link directly to any graphics on our server. Design/Code by Dakejuka Design (www.dakejuka.com) except where noted. Please read About Us for more information on the staff and philosophy of this site. Atriarch, the Atriarch logo, and World Fusion are trademarks of World Fusion, and ATW does not makes any claim upon them. This site is in no way affiliated with World Fusion. This site is designed for Internet Explorer 5.01 and up, with 16 million colors, and 800x600 or greater resolution, with JavaScript, cookies, and CSS enabled. Other browsers and settings not guaranteed, though every effort will be made to ensure backwards compatibility. |